"Unfinished Business" by Mike Mignola
My character will be designed to fit into an FPS game with a similar art style, throughout the next 9 weeks I will explore weapons, styles and personalities I could use for my character. I will also be writing a research document on the importance of research in the games industry, aswell as exploring anatomy, shapes and themes used in games that have unique art styles.
As for my time-table I'll spend the rest of this week and next week writing my research document aswell as sketching anything that comes to mind. I'll also use these first two weeks to document any inspirational work I have come across. In week 4 I will focus more of my energy into creating ideas through sketching and sourcing reference material. Week 5 and 6 will be easter break, I'll spend a few hours a week sketching ideas and progressing my ideas towards a final design. After the break I will start my final high concept design document, I will collect all of the relevent reference and inspiration material aswell as my final designs for weapons and the character. Week 10 will be spent writing my evaluation.
The first 3 hours of today have been spent researching 1940 poster art and relevent artists, I have collected over 80 pieces of art and put them into a mood board. The mood board represents what I art style I am aiming for in my character design.
"1940 Poster Art Mood Board" - Josh Walton
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